– to all objects and materials in a scene names are appropriated
– real world size (system units – mm)
– coordinates of the location of the model in space (x0, y0, z0)
– files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)
The model is completely ready for use visualization in 3ds max.
All previews rendered 3ds max Vray.
In formats c4d, 3ds, lwo, obj, fbx, mb – model exported to standard materials (textures), not contain Vray shaders.
In these formats, shaders need to be edited for the new studio for the final rendering.