Preview renders just rendered with diffuse and normal map, there is no post production.
Retopologized and reunwrapped for easy editing.
-Clean UV Layout (check the rendered UV layout)
Clean and optimized topology is used for maximum polygon efficiency.
Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
Suitable for any visual production –
broadcast, games, film , advertising and design visualization.