Clean topology based on quads.
All models is completely UVunwrapped.
All nodes are named clearly in maya scene.
Real-world scale,The unit in maya is centimeter.
The boy is 112 centimeters tall.
The hair in the preview images used maya nhair systerm.
Two kinds of hair:low polygon hair,nhair systerm.
Two kinds of brow:high polygon and low polygon.
The display mode of hair and brow can be switched by the control.
Texture and shader:
16 high res textures,the format is jpg.
Face and body textures Res is 4K.
cloth and shoes textures Res is 4K.
The Vray shader is used to model in vray version.
The Arnold shader is used to model in Arnold version.
The Redshift shader is used to model in Redshift version.
The Rig u
The Maya format has all the rigging features.
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features.
You can download the preview file to learn more about the rig.
The important notes about rig also included.