Locker 3d


Locker 3d


The main renders and wireframes were done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset scenes for the renders and wireframes ARE included with the model


poly: 2114

vertex: 1725

material- yes


Locker 3d model its use for office home  house shop shopping mol


এইটা 3 D লকার মডেল বাসা বাড়ির বা অফিস আদালদের গোপন জিনিস রাখতে এইটা ব্যবহার হয় ,আপনি যেকোনো জায়গায় ব্যবহার করতে পারবেন. একটি তালা  যে কোনো ডকুমেন্ট বা গোপন কিছু রাখতে পারি,

-2048×2048 base color, roughness, metalness, normal and AO (ambient occlusion) maps
-Textures designed for physically based rendering (PBR)
-Textures in .tga format
-Model texture paths are stripped
-Alternate set of 2048×2048 diffuse, specular and gloss textures for those who prefer the Spec/Gloss PBR setup.

This model was textured with Substance Painter 2. The Substance Painter 2 source file is also included as an extra download upon purchase.

I have exported textures for Unreal Engine 4 and Unity 5 from Substance Painter 2 to make the import process for those engines easier. See the extra downloads for those textures and instructions on how to use them.

* Unfortunately there’s no universal standard for normal map orientation between game engines. If the normals don’t look correct try inverting the green channel of the normal map in an image editor.

polygonal model ; file formate , 3ds max;  obj,  fbx, 3ds ;