All of our models are originally made in 3DS Max 2018 and then rendered in V-Ray with a fidelity that is optimal up to a 2k render. The models are made to real world scale using centimeters. Our models are fully textured, and are intricately designed so that they can be used in closeup renders.
The Unity and Unreal versions of the model have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects. It contains 11 sub-objects.
The real-time texture download contains texture files (Non-alpha provided in .PNG format at 4096 x 4096 pixel resolution, prepacked with alpha provided as .TGA) to accommodate both Physically Based Render (PBR) Metallic / Roughness workflows
Thanks for viewing, and be sure to checkout the rest of our models!